You can re-buy any item you have sold at the same price you sold it.Also, you first reach the hub world around level 3, so you can undo all of your starting skills to work on a build you want as soon as you reach the first town. Each hub area has a "tutor" that can refund up to your last three spent skill points. The Berserker's Tundra skills contain plenty of ice related skills in a different form along with two electricity examples. An Ice Person: The Embermage's Frost skill tree can make them this.More specifically, the defeat of Ezrek Khan also frees the Guardian - which your character was trying to do in the first place - without Fazeer having to lift a finger. He agrees to help only if you entertain him with some quests and in the end he only tricks you into fulfilling his end of the bargain yourself, ridding him of his rival in the process. All-Powerful Bystander: The second act has you asking a powerful Djinni named Fazeer Shah, who is stated to be stronger than the guardians themselves, for help.Alien Blood: Different types of enemies have different blood colors: beasts and humanoids have red blood, insectoids and corporeal undeads have green blood, and the Netherim have bluish-purple blood.There's also enemy versions that look like clockwork beetles, deployed by Ezrohir. Action Bomb: The spider mines, one of the Engineer's mechanical constructs.Nether Plaguebearers fire out diseased pustules from their backs that swell up and explode.Corpsefire skeletons attack you by pulling off their skulls and throwing them.Also, beware of some unmarked Late Arrival Spoilers. It was so popular that it actually crashed the registration servers on launch day, causing some tongue-in-cheek comparisons with the launch of another big Action-RPG.Ī fair share of the original's gameplay-related tropes still apply, but a lot of new features and mechanics make debut here, so be sure to list the new stuff on this page. Originally meant to be out in Spring of 2011, it faced some delays, but it finally came out in September 20, 2012. The Berserker is a offensive/DPS based class, (think of the Fury Warrior from World of Warcraft, but most optimally with claw class weapons although they can use two handers, just not quite as well) and does not have the defensive/tank oriented skills of the Engineer. The Berserker: Proud Warrior Race Guys ( and girls!) specializing in hand-to-hand combat.The stat allocation system is somewhat biased in favour of magic Outlanders, as effective gunslingers are more difficult to build, especially if using shotgonnes. The Outlander: Mysterious vagabonds and nomads who are proficient with both ranged weapons ( specially guns) and magic.The Embermage: Squishy Wizards who have a more traditional mage look and combat style in contrast to the Magitek-styled Alchemist from the original.The Engineers: Genius Bruisers who wear Steampunk Powered Armor and wield giant wrenches (as if they were hammers), various two-hand weapons, cannons or a one-hander and shield.It adds Co-Op Multiplayer to the franchise (a lack of which was a near-universal criticism of the original, especially since Diablo II was doing it a decade ago) and is meant to serve as a stepping-stone towards the proposed Torchlight MMO. As you might infer, it is the direct sequel to Torchlight, and the predecessor to Torchlight III. Torchlight II is a 2012 Action RPG developed by Runic Games. The playable classes, clockwise from the top: Embermage, Berserker, Outlander and Engineer.
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